EDUARDO MARTINELLI

UNITY & C#
EXPERT DEVELOPER

PORTFOLIO

LIVE SERVICE GAMES

Commercial projects I've worked on.
Played daily by thousands of users on browsers, iOS, Amazon and Android devices.

ASSET STORE TOOLS

Production-ready asset store tools I've published. Designed to improve performance, speed up development, and reduce boilerplate to a minimum.

Unity Asset Store - Audio Manager Pro

Audio Manager Pro – Complete SFX & Soundtrack Suite

Complete audio management system for Unity handling music, sound effects, and positional audio through a clean and extensible architecture.

Unity Asset Store - Ultimate GPU Instancing

Ultimate GPU Instancing – Global Rendering Performance

Advanced GPU instancing framework designed to render tens of thousands of objects efficiently while minimizing CPU overhead in large Unity scenes.

Unity Asset Store - Global Events Dispatcher System

Global Events – Dispatcher System

Production-ready global event dispatcher for Unity that decouples systems, removes scene dependencies, and enables scalable event-driven architecture.

CURATED PROJECTS

A selection of production game projects featuring my work in Unity development.
Features system architecture, performance optimizations, procedural generation, and team collaboration.

Wall Keeper Game

Wall Keeper

Procedural generation behemoth featuring complex systems, data-oriented programming and dynamic pathfinding.

HP Curiocity Platform

HP Curiocity

City building game, a result of team innovation through a partnership with Hewlett Packard.

Deliverance Game

Deliverance

Single-player puzzle game with a fun physics-based interaction system. Features occlusion culling, positional audio and rope systems.

Eldritch Game

Eldritch

Surreal game offering players the use of real-time user-generated meshes for dynamic path creation.

Through Space Game

Through Space

A captivating space-themed casual mobile game and my first independently released title.

Creature Corp Game

Creature Corp.

Short game created during the Brackeys Game Jam 2024, crafted by me and former colleagues under the name Keyhole Team.