EDUARDO MARTINELLI

UNITY & C#
EXPERT DEVELOPER

Hi there,

My name is Eduardo, and I have been developing software for over a decade. I began my journey in 2010 experimenting with animations in Macromedia Flash, where I quickly discovered the power of programming to enhace my creative work. This led me to game development, creating custom Counter-Strike maps using Valve’s Hammer Editor and working with C++.

By 2014, I had transitioned to Unity, marking the start of a long-term commitment to building games that continues to this day. Over the years, I worked multiple industry jobs and expanded my expertise beyond game development into broader areas of software engineering, including API design, the .NET ecosystem, database management with SQL, and modern web development using CSS and JavaScript.

I am deeply passionate about software engineering and game development, and I continuously strive to refine my skills to make ever better things!

CAREER TIMELINE

  • Began at Raetec as
    Began at Raetec as<br>
    Database Developer
    2016


  • Started at Drone Kids as
    Started at Drone Kids as<br>
    Unity Programmer
    2019


  • Joined Pandora's Locks as
    Joined Pandora's Locks as<br>
    Electronics Technician
    2021


  • Started at Channel Assist as
    Started at Channel Assist as<br>
    Unity Developer
    2023


  • Joined Blastworks Inc as
    Joined Blastworks Inc as<br>
    Software Engineer
    2024

EDUARDO MARTINELLI

© 2026 • Fullstack Software Engineer

Thank you for checking out my work. I welcome conversations around interesting projects and collaborations!